Survival Difficulty Guide (2024)

What is a Survival Difficulty?

A Survival Difficulty is, true to its name, a ranking based on how difficult it is for one to survive in a given level. They are used in level entries to warn Wanderers about the possible dangers a level poses, and the threats one should expect and prepare for when exploring it.

Standard Survival Difficulties

Survival Difficulty Guide (1)

Survival Difficulty: Class 0

»⠀Safe

»⠀Stable

»⠀Devoid of Entities

This survival difficulty is meant for levels that are regarded as completely safe, with no entities or environmental hazards posed by the level whatsoever. One can expect to have an easy journey through a level with this difficulty, with no real dangers or threats along the way.

Code in the Source Editor: {{Class 0}}

1

1

Survival Difficulty Guide (2)

Survival Difficulty: Class 1

»⠀Safe

»⠀Stable

»⠀Minimal Entity Count

A level with this survival difficulty is regarded as mostly safe, with a few threats present. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty.

Code in the Source Editor: {{Class 1}}

Levels reaching this difficulty begin to be unsafe for a Wanderer to pass through, as various threats are present, such as entities or environmental hazards. One should expect a hard time exploring this level, and should come prepared with the necessary supplies.

Code in the Source Editor: {{Class 2}}

3

3

Survival Difficulty Guide (4)

Survival Difficulty: Class 3

»⠀Unsafe

»⠀Unstable

»⠀Moderate Entity Count

Levels at this difficulty and higher begin to be genuinely dangerous for one to travel in. The term "Unsecure" is applied, meaning that a level is less well-mapped than others, has less information known about its overall layout, and that reality may be warped or altered within. One can expect multiple threats in a level with this difficulty, as there are various entities and/or hazards present. Proper supplies are always necessary in levels marked Class 3 and higher.

Code in the Source Editor: {{Class 3}}

4

4

Survival Difficulty Guide (5)

Survival Difficulty: Class 4

»⠀Unsafe

»⠀Unstable

»⠀High Entity Count

Levels at this difficulty pose a serious challenge for survival. One should outright avoid levels marked Class 4 and higher, as they pose large threats to Wanderers. One can expect numerous entities and hazards in levels with this difficulty, and if the level is to be explored, proper supplies and weapons are certainly required for safety.

Code in the Source Editor: {{Class 4}}

5

5

Survival Difficulty Guide (6)

Survival Difficulty: Class 5

»⠀Unsafe

»⠀Unstable

»⠀Entity Infestation

Levels marked with this survival difficulty are to be avoided at all costs. These levels pose extreme threats to any who explore them, as one will certainly come into serious danger. It can be expected that one will not survive in these levels at all without the proper equipment, weapons, and supplies. Class 5 also serves as the final of the "standard" survival difficulties.

Code in the Source Editor: {{Class 5}}

Non-Standard Survival Difficulties

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Survival Difficulty Guide (7)

Survival Difficulty: Class Undetermined

»⠀Mysterious Properties

»⠀Unknown Information

»⠀Undocumented Entities

This survival difficulty is meant for levels that have not been explored enough to attain the necessary information required to document them. These levels are usually very mysterious, with most information regarding them being unknown or undetermined. It is recommended to err on the side of caution by avoiding these levels, as unknown hazards may be present and unaccounted for.

Code in the Source Editor: {{Class Undetermined}}

Survival Difficulty Guide (8)

Survival Difficulty: Class Variable

»⠀Varying Safety

»⠀Heavily Unstable

»⠀Diverse Entity Count

This survival difficulty is meant for levels with multiple areas of differing safety, with some being notably dangerous, and others being safer. One singular survival difficulty would not work to define a level of this nature, so a class of "Variable" is necessary.

Code in the Source Editor: {{Class Variable}}

Survival Difficulty Guide (9)

Survival Difficulty: Class Habitable

»⠀Safe

»⠀Sustained Communities

»⠀Devoid of Harmful Entities

This survival difficulty is meant for levels that are considerably safe and stable. Habitable levels are free from environmental hazards and hostile entities, and typically possess ample resources to support long-term habitation.

Code in the Source Editor: {{Class Habitable}}

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Survival Difficulty Guide (10)

Survival Difficulty: Class Deadzone

»⠀Numerous Hazards

»⠀Strictly Uninhabitable

»⠀Presence of Lethal Entities

Levels with this difficulty pose the ultimate threat in the Backrooms. One should not even consider exploring these levels, as whatever possibilities lay in them are certainly not worth the excessive risks to one's survival. Even with the proper equipment, one may only survive based on sheer luck, as countless entities and hazards are present. Avoid these levels at all costs.

Code in the Source Editor: {{Class Deadzone}}

As a final note, each Difficulty Class is fully modifiable; the Safety, Stability, and Entity Count can all be changed to custom-fit a level. Additionally, adding "e" to the first five classes converts them into the Environmental classes, meaning that they hold dangers unrelated to the presence of entities, such as in {{Class 2e}}.

> Open Author & Licensing Information

> Close Author & Licensing Information

Author: Egglord1
Classes: Created by Scutoid and Uhhh12. Design inspired by SkyCityXD3 and Feitidede.

Survival Difficulty Guide (2024)

FAQs

What is the safest level in the backrooms? ›

The safest level in the backrooms is level 974, better known as kitty's House. It contains lots of safe food and water, and has working electricity and plumbing. There is only one entity in this level known as, and he is very friendly and helpful.

Is level 0 devoid of entities? ›

Level 0 is entirely still and completely devoid of life. Despite the fact that it is the primary entrance to the Backrooms, contact with other wanderers within the level has never been reported.

What is the survival difficulty in backrooms freewriting? ›

A Survival Difficulty is, true to its name, a ranking based on how difficult it is for one to survive in a given level. They are used in level entries to warn Wanderers about the possible dangers a level poses, and the threats one should expect and prepare for when exploring it.

What is survival difficulty level 0? ›

Survival Difficulty: Class 0

This survival difficulty is meant for levels that are regarded as completely safe, with no entities or environmental hazards posed by the level whatsoever.

What is the 9223372036854775807 level of backrooms? ›

Level 9223372036854775807 is an infinite stone staircase with openings where a white void can be seen. It is currently undetermined in size. Nobody has been able to reach the top, so it leads many to believe that it's infinite.

Is backrooms level 3999 safe? ›

Level 3999 is often said to evoke a feeling of security and comfort in wanders. It has been noted more than once that meteorites have rained down from the ceiling, at sporadic times. However, no damage to the level or any person has ever been recorded.

What level is entity 666 on? ›

Behaviors. A theorized stairwell in Level 666 leading to Entity 666's interior alternative to the usual exit to Level 404. Entity 666's behavior has been determined to stay consistent (apart from the stages) within each case of its appearance, only deviating minorly.

Does level 37 have entities? ›

No encounters with entities or other wanderers have been recorded in the level; it is not known if this results from a previously unknown isolating property of Level 37, or if the level is so unimaginably large that one could not possibly come across another within it.

Does Level 1 have entities? ›

Lastly, these Parking Lots have the potential to be the nest of various entities, hence wanderers must be cautious when exploring these areas. Some entities which reside here are Facelings, Clumps, Hounds, Dullers and Deathmoths. However, there are two level-exclusive entities which reside in Level 1.

What is the deadliest backrooms level? ›

Despite possessing no known tangible threats, Level 6 is regarded as being one of the most dangerous levels in the Backrooms because of its sheer darkness. A significant portion of the Wanderers that enter this level permanently lose themselves or go missing.

What is the hardest backroom level to escape? ›

Level 6, a.k.a Lights Out, is the 14th level of Escape the Backrooms. It is the darkest, "biggest", and most difficult level that has existed so far in the update.

How to escape level you cheated? ›

EXITS
  1. Inserting the quarter into an arcade machine will send one to the level they were in before they entered this one. ...
  2. Finding a wall that has been crumbled or destroyed that leads outside and walking through it will transport you to the barrier.

What mobs don't spawn in Peaceful? ›

Peaceful. No hostile mobs can spawn naturally, except for shulkers, hoglins, zoglins, piglin brutes, evokers‌ [Bedrock Edition only], vindicators‌ [Bedrock Edition only], and the ender dragon. Llamas are the only mob that are able to do damage in this difficulty.

How hard is survivor difficulty? ›

Survivor: "An intense, demanding challenge. Resources are extremely scarce and enemies are deadly. Listen Mode is turned off by default in this difficulty." Grounded: "The most challenging and realistic experience.

What is the most unsafe level in the Backrooms? ›

Despite possessing no known tangible threats, Level 6 is regarded as being one of the most dangerous levels in the Backrooms because of its sheer darkness. A significant portion of the Wanderers that enter this level permanently lose themselves or go missing.

Is backrooms level 100 safe? ›

Albeit not lethal, wanderers who are affected by the Level 100 Illness should consider exiting the level whenever possible, to prevent any further potential harm to themselves.

Is backrooms level 2 safe? ›

While mild compared to other levels of the Backrooms, Level 2's position as a starter location for many leaves much vulnerability, as most entrants are not accustomed to the presence of entities.

Is backrooms level 7 safe? ›

Dropping a rope or ladder from the doorway to the surface of the ocean is essential, as it is the only conceivable way to climb back up to safety. Though the temperature of Level 7's ocean is extremely low, it is not lethal except in cases of extremely long-term exposure.

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